Noise Heightmap Node

noise heightmap node

Generates a heightmap based on simplex noise. Most useful in combination with the Heightmap Terrain Node. The noise heightmap looks like this:

noise heightmap

Inputs:

  • scale: The scale of the noise. The bigger this value, the smaller the details of the noise.
  • min: The minimum height outputted by the node.
  • max: The maximum height outputted by the node.

Outputs:

  • height: The height.