Graph-Based World Editor
Design worlds with an intuitive, node graph based tool. Create unique worlds for your players without writing a single line of code.
Advanced Biome System
With depth-dependent biome distribution and custom biome parameters, our biome system offers unprecedented power and control.
Fully Destructible Terrain
Allow your players to dig, explode, and tear apart the world at will. Voxel Weaver's Marching Cube algorithm allows arbitrary modifications to the terrain at runtime.
Powerful Procedural Foliage
Easily grow forests of trees, fill deserts with cactii, and scatter ores across cave walls. Foliage can be created, destroyed, and saved at runtime.